world
biome
world.biome() : string
set_timer
world.set_timer(float speed)
livings
world.livings() : int[]
entities
world.entities() : int[]
timer
world.timer() : float
is_single_player
world.is_single_player() : boolean
get_server
world.get_server() : string
block
world.block(double x, double y, double z) : string
get_timer_partial_ticks
world.get_timer_partial_ticks() : float
获取partialTicks
get_screen_title
world.get_screen_title() : string
nil